RegisterNetEvent('qb-multicharacter:server:createCharacter', function(data)
local src = source
local newData = {}
newData.cid = data.cid
newData.charinfo = data
if QBCore.Player.Login(src, false, newData) then
repeat
Wait(10)
until hasDonePreloading[src]
-- Insert This Here --
exports['bryan_snaily']:InsertNewCitizen(data.firstname, data.lastname, data.birthdate, data.gender)
--
<...>
end
end)